Edited by M. Benoit Carbone, F. Giordano, I. Girina, I. Mariani, M. Teti
Summary
Vol. 1 – Journal (peer-reviewed)
- M. Benoit Carbone, F. Giordano, I. Girina, I. Mariani, M. Teti – Ten years of GAME – Games as Art, Media, Entertainment
- B. Soderman, J. Keever – The Playful Turn and Critical Play
- S. Caselli, K. Bonello Rutter Giappone, T. Z. Majkowski – Ten years of Historical Game Studies. Towards the intersection with memory studies
- Z. Rizvi, S. Mukherjee – “Your Subaltern is not my Subaltern”. Intersectionality and the Dangers of a Single Game-story
- M. O’Brien – The many facets of culture in digital games policy: the EU dimension
- L. P. Bruno – Game Studies Meets Japanese Studies Ten Years of Research
- D. Guay-Bélanger, M. Deslongchamps-Gagnon, F. Lavigne, B. Perron – Game(play) Archives: Quebec Video Gamesas Case Study
- D. Cavallotti – Games and Cathode Rays. Discourses on a New Medium in the Italian Specialized Magazines (1981-1988)
- G. Fantacci – Sovversioni Videoludiche. Dalle avanguardie alle pratiche performative in-game
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