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Full Issue, volumes 1+2 (Journal + Critical Notes)
Vol. 1 – Journal (peer-reviewed)
Vol. 2 – Critical notes (non-reviewed commentaries)
Issue 3, 2014 – Video game subcultures: Playing at the periphery of mainstream culture
Edited by M. B. Carbone & P. Ruffino
Summary
Vol. 1 – Journal (peer-reviewed)
- M. B. Carbone & P. Ruffino – Introduction: games and subcultural theory
- G. Zhang – The stroller in the virtual city: spatial practice of Hong Kong players in Sleeping Dogs
- R. Gallagher – From camp to kitsch? A queer eye on console fandom
- T. Plothe – “I’m a rogue night elf”. Avatars, gaming and The Big Bang Theory
- I. Márquez – Playing new music with old games: The chiptune subculture
- G. Menotti – Videorec as gameplay: Recording of playthroughs and video game engagement
- A. Harvey – Twine’s revolution: Democratization, depoliticization, and the queering of game design
- H. Tyni & O. Sotamaa – Assembling a game development scene? Uncovering Finland’s largest demo party
Cover Art: KINSHASA vs AKIHABARA (Giovanni Fredi – http://kinshasavsakihabara.com)
Vol. 2 – Critical notes (non-peer reviewed)
- M. Fuchs – Nordic game subcultures: between LARPers and avant-garde
- T. Oliveira, E. Ferreira, L. Carvalho & A. Boechat – Tribute and Resistance: Participation and affective engagement in Brazilian fangame makers and modders’ subcultures
- R. Sampugnaro, S. Mica, S. Fallica, A. Bonaiuto & M. Mingrino – Participation at the Global Game Jam event: a bridge between consumer and producer worlds in digital entertainment
Cover Art: Contradictions (Filippo Minelli – http://www.filippominelli.com/contradictions/)