Magazines
Other papers from the Journal
- There are no universal interfaces: how asymmetrical roles and asymmetrical controllers can increase access diversity
- The Whose View of Hue?: Disability adaptability for color blindness in the digital game Hue
- WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players
- Haptic Interfaces for Individuals with Visual Impairments
Other papers from the Critical Notes