Misc
Other papers from the Journal
- The Whose View of Hue?: Disability adaptability for color blindness in the digital game Hue
- WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players
- There are no universal interfaces: how asymmetrical roles and asymmetrical controllers can increase access diversity
- Digital Games for Special Needs; Special Needs for Digital Games
Other papers from the Critical Notes