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[caption id="attachment_3021" align="aligncenter" width="610"] "The Metagame" ©2016 Local No. 12, LLC. Thanks to Eric Zimmerman and John Sharp[/caption]
In September 2013, the editors of this issue of “GAME The Italian Journal of Game Studies” hosted a panel at the DiGRA conference in Atlanta, to explore video game design as ...
Self-reflexive videogames: observations and corollaries on virtual worlds as philosophical artifacts
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Abstract
Self-reflexive videogames are videogames designed to materialize critical and/or satirical perspectives on the ways in which videogames themselves are designed, played, sold, manipulated, experienced, and understood as social objects. This essay focuses on the use of virtual worlds as mediators, and in particular on the use of videogames ...